Practice challenges
Usability testing practice exercise for product managers
This is Builders Camp's Usability Testing for Product Managers practical challenge: plan a complete, repeatable usability test, from choosing a flow and screening participants to writing behavior revealing tasks and prioritizing fixes. It runs about 60 minutes and is rated beginner.
What is the challenge scenario?
Usability testing replaces opinion debates with evidence. The bootcamp frames it plainly: you do not need a research team or weeks of lead time, you need a clear flow to test, the right few participants, tasks that reveal behavior, and a way to turn what you see into decisions.
The exercise asks you to design a complete, repeatable test you could actually run in days, covering goals, recruiting, tasks, moderation and a prioritized output of issues and fixes, rather than any one piece of the process in isolation.
Builders Camp rates this challenge beginner difficulty and lists it at 60 minutes, which makes it approachable even if you have never run a formal usability session before. The structure is deliberately end to end, so a beginner still leaves with a real, usable plan rather than a single isolated skill, and the same plan can be reused on a completely different flow the next time a real decision needs evidence instead of opinions.
What are you asked to do?
Pick one flow to test, onboarding, checkout, or a key feature, and state what you are trying to learn and what it works would mean as your success criteria. Define who you need, five participants is plenty, and write a two to three question screener that avoids recruiting the wrong people or your own team. Write three tasks as goals rather than instructions, so they reveal real behavior instead of politely following a path you hinted at. Run the session, or a dry run, and for each task record what the participant did, where they hesitated or failed, and a direct quote, staying neutral rather than rescuing them. Close by turning the observations into a ranked list of issues, each with a severity rating and a specific fix or follow up experiment.
What does a strong answer cover?
This bootcamp does not publish a rubric for its practical challenge, so check your own draft against the curriculum's own questions instead of a worked solution:
- Are the three tasks written as goals rather than instructions that hint at the path a participant should take?
- Does the screener avoid recruiting the team's own people or participants who do not match the target user?
- Do the recorded observations capture what the participant actually did and where they struggled, rather than a general impression of the session?
- Does the fix list rank issues by severity with a specific next experiment attached to each one, rather than a flat list of complaints?
Skills this exercise practises
Defining a testable success criterion before running a session, writing a participant screener that filters out the wrong people, writing tasks that reveal behavior instead of opinions, and turning raw observations into a prioritized, actionable fix list.
Which bootcamp does this challenge come from?
This is the practical challenge from Usability Testing for Product Managers, Builders Camp's one week bootcamp on planning and running usability tests that turn findings into product decisions, led by Andre Albuquerque. Completing it counts toward that bootcamp's certificate. The how to run customer interviews and discovery interview script guides both cover the recruiting and questioning skills this exercise depends on, and how to validate a startup idea puts usability testing into a broader validation context. The customer survey practice exercise elsewhere in this series practises the companion skill of collecting feedback at scale rather than one session at a time.
Builders Camp runs live and self paced bootcamps in product management and AI product building. See the Usability Testing for Product Managers bootcamp for current cohort dates and the full self paced curriculum.
Bootcamps referred in this Guide
Frequently asked questions
Do I need a research team or a testing tool to complete this exercise?
No. The exercise is explicit that you do not need a research team or weeks of lead time, only a clear flow to test, a small number of the right participants, and tasks that reveal behavior rather than opinions.
Why does the exercise say five participants is plenty?
Because usability testing is meant to surface the most common friction points quickly, not produce a statistically representative sample. Five well screened participants reliably surface the majority of usability issues in a given flow.
What is the difference between a task written as a goal and one written as an instruction?
Buy the cheapest plan that includes X is a goal and reveals how someone actually navigates and decides. Click the pricing button is an instruction and only proves someone can follow directions, which tells you nothing about real behavior.
Why does the exercise warn against rescuing participants during the test?
Because stepping in when someone hesitates or struggles erases the exact signal you are trying to capture. The exercise asks you to record what they did, where they struggled, and a direct quote, staying neutral throughout.
How long does this practical challenge take?
Builders Camp lists it at 60 minutes and rates it beginner difficulty. Writing tasks that reveal behavior without hinting at the path is usually the step that takes the most careful thought.
Does completing this exercise count toward a certificate?
Yes. It is the practical challenge for the Usability Testing for Product Managers bootcamp, and submitting it counts toward that bootcamp's completion and its LinkedIn integrated certificate.
Sources

Andre Albuquerque
CEO of Builders Camp, SuperOperator, and other companies. Building products.
CEO of Builders Camp, SuperOperator, and other companies. Building products.
LinkedInMore guides by Andre AlbuquerqueLast updated 2026-09-16
Researched from Builders Camp's bootcamp, track and masterclass material and the sources listed on this page, drafted with AI, and fact-checked against every source cited.
Related guides
How to Run Customer Interviews
Running a customer interview well means treating it as a continuous habit, at least one a week, not an occasional...
Andre AlbuquerqueDiscovery Interview Script Template
A discovery interview script starts with a testable hypothesis (who, what, why, and what evidence would change your...
Andre AlbuquerqueHow to Validate a Startup Idea
Validating a startup idea means finding a costly signal, money, time, or reputational risk, not a polite yes to a...
Andre AlbuquerqueCustomer survey practice exercise for product managers
This is Builders Camp's Voice of the Customer practical challenge: design a survey for a banking app feature, collect...
Andre Albuquerque